** UPDATED for Godot 3.5 and 4 Beta! **
Fully featured input mapper that allows players to rebind specific actions from Godot's Input Map with a Keyboard/Mouse button and a Controller button.
mapping an action to a controller button/axis and a keyboard/mouse button
ability to have overlapping button bindings
handles connecting and disconnecting controllers during runtime
developers can specify which InputMap actions the player can rebind
FREE included key/button prompt icons (by Xelu, CC0) with Xbox, Switch and PlayStation buttons